2013年12月15日星期日

Diablo 3 Fast Power to 60 in a Team

- Have a qualified player carry you to farm XP at MP10, Act 3, Keep Depths Level 2. This is a repeated run.

- Do this on Normal, Nightmare (requires Level 25) and Hell (requires Level 50).

- If you have 3 players carrying you, you'll benefit from 3 x Party Bonus (Gain x10% XP for each Partymate).

- You might also want to level up your Followers in Inferno Mode (requires Level 60), obviously you can only do this solo. On your own, this is fast on MP10, Act 1, Whimsyshire.

Items to Wear|When|Experience Bonus
[Hellfire Ring] Level 1|+35%
[Leoric's Signet]Level 14|+20% to +30%
[Cain's Fate Set]Level 22|+30%
[Radiant Star Ruby] on Cain's Laurel.|Level 22|+31%


## Detailed Powerleveling Guide

###Overall Structure to powerleveling someone
All runs should be w/ a Lvl 60, well geared inferno player (can blitz through MP1-2 Inferno w/ no issues) at Monster Power 10 Normal/Nightmare/Hell. It's most efficient to have 3 other players all powerleveling their alts, as it doesn't really affect the powerleveler that much. The powerleveler should be pretty well geared if you're going to do MP 10 Hell w/ 4 players, though; I think that's about MP3-4 Inferno level of monster health & damage.

* Act 1 (Normal) to level 10 or so (or have them do this on their own, it doesn't take long)
* Act 3 - Kill Azmodan quest (Normal) to level 25
* Act 4 - Kill Diablo quest (Normal) @ level 25 to unlock Nightmare
* Act 3 - Kill Azmodan quest (Nightmare) to level 50
* Act 4 - Kill Diablo quest (Nightmare) @ level 50 to unlock Hell
* Act 3 - Kill Azmodan quest (Hell) to level 60
* Act 4 - Kill Diablo quest (Hell) @ level 60 to unlock Inferno (can do this at MP0, which is much faster)

The details of the act 3 runs are below.

Optional, but very beneficial to the powerlevelee, after they hit Lvl 60:

* Act 1 - Imprisoned Angel quest (Inferno) MP0, travel to Act 2
* Act 2 - Kill Belial quest (Inferno) MP0, travel to Act 3
* Act 3 - Kill Azmodan quest (Inferno) MP0, travel to Act 4
* Act 4 - Kill Diablo quest (Inferno) MP0 to finish

Just because you have one toon that is level 60, you cannot start quests on your own without getting at least a couple of quests done in that act. I recommend these because, for key hunting, that's what you want to have for each act. From my experience, you need to travel through to the next act in order to "get credit" for the quests, and is the easiest way to guarantee that you have unlocked that quest for the act. I'm not sure if you actually need to kill the bosses at each act to unlock the next act, but it takes all of 2-3 minutes, and is a safe way to do make sure it's unlocked. Also, for Act 3, since they're always going to want to start at Act 3 "Kill Azmodan" for Alkizer runs, just start there so they unlock that quest.

###Gearing for levelees

Buy all the gear that you're going to need before you level your characters! Avoid class-specific leveling gear, and then you can use that gear set for any class that you want to powerlevel.

Two overall gearing points for the levelee:

* Wear a Hellfire ring that you have, preferably a Vitality one (Lots of Vit right at clvl 1!)
* Try to get "Monster kills grant +exp" on anything you can
* Survivability is way more important than any DPS so just ignore DPS stats in favor of Vit (primary), % Life (secondary), high Int, +Armor, or Str. Remember that 10 Int == 1 all-res, which you can't get on low-level gear, so stacking Int does help w/ survivability!

Remember: 1 strength == 1 armor == 1 intelligence in terms of damage reduction! But, stacking Vit is the best return on your money, so stack that the most you can. You can try to stack dex in order to bring up your dodge, but I'd recommend sticking w/ strength or int, because it's just clear damage reduction instead of random dodges.

Starting at level 21, you can find a Goldwrap legendary on the AH w/ good +exp on kill and extra armor.

Below level 23, find the lowest-level helm you can w/ a socket (I think they're available on iLvl 15 items, and some lower iLvl legendaries like "See No Evil", which is an iLvl 13 spirit-stone) & stick a radiant star ruby in there for the 31% exp bonus. Helms have higher intelligence rolls, and can get +% Life.

At level 23, the levelees can don their 3-piece Cain's sets to get the additional 30% exp bonus. You *only* need the 3-piece, so I'd ditch the pants (as they can roll high vitality) for ones that you can get 2 sockets in (for amethysts to get more Vit), or gloves with high Vit and Int. Keep around your Cain's set for other classes, or pass it on to other redditors! :)

At level 42, if you really want good survivability and don't have a budget problem, you can get iLvl 60-63 reduced level gear on the AH w/ all-res for a few million to complement the Cain's set, and a iLvl 60-63 weapon that can have massive stats on it comparatively. It also helps if you have to solo parts of your powerleveling because you can't find a group. You can easily solo MP10 Nightmare if you have reduced level gear w/ all-res and a 800 dps weapon, for example. If you invest in reduced level gear, you can always resell it, or keep it around if you're going to level more classes!

###Powerlevelee tips

Stay back from the person running you! You don't need to be right on top of the powerleveler to get the exp, and you're going to get 2-3 shotted by everything, even if you're geared well! Have lots of potions, and pick defensive skills and passives. Again, you're not really contributing to DPS, so focus on survivability. Pay attention to what's coming at you, especially in Act 3, as Moloks, spear-chucking goats, ball-tickling Pestilence demons, molten mines & exploding pillars will pretty much 1-shot you if you're on auto-pilot. Dying slows EVERYTHING down, so don't die!

###Powerleveler tips

Act 3 runs will be the bulk of the time for powerleveling someone. Here's the route that worked well for me:

* Go to the Bridge of Korsikk waypoint & run that area in a counter-clockwise circle. Have this as your checkpoint, and you'll always start here. If your powerlevelee has problems living through this area, you can skip it, but they're going to have problems anyways.
* After a full circle from Korsikk, take the waypoint back to Bastion's Keep, run north to the Keep Depths lvl1 entrance
* Run Keeps depths 1 to 3. If you miss an exit to the next level, TP back & take the waypoint to KD level 1 to go to level 2, or go to KD level 3 & run it back to the Breach
* At the Act 3 waypoint, or after TP'ing back if you hit a dead-end somewhere, clear Arreat Crater level 2

I got someone from level 40 to level 50 in 3 of these runs on Nightmare last night, gaining 4-5 levels on the first run, then 2-3 on the other two. I also got someone from level 40 to level 60 this weekend doing these runs, and it took about 2 hours, I think.

I used my 150k DPS demon hunter w/ a strafe build, and a 60k DPS WW/Rend barb. I found the DH much easier, as you can just strafe through everything & you don't have to melee anything, and Fury generation was nigh impossible w/ my barb. But as I was being powerleveled, we were assisted by a pLvl 72 barb who just murdered everything, and it was also super quick, so YMMV. Whatever class you pick, you just want massive range AoE or skills that quickly 1-shot monsters at about 60k HP in Nightmare, or ~100k HP in Hell.

You need to stay ahead of the people you're leveling, so +move speed gear makes that much easier; I always run w/ +24% move speed, and it really did make things easier if I had to backtrack a bit while clearing KD in particular.

While you're running the Nightmare & Hell act 3 runs, do pick up the low-level legendaries. I made more this weekend than I have in a long while because I got a Buriza-Do drop w/ 12.4% chance to freeze, and it sold for 13 million gold. I haven't had an iLvl 60+ legendary sell for that much in months, and while I realize that that was a lucky drop as well, don't think that the low-level legendaries are just crap that won't sell.

source: reddit.com

2013年12月2日星期一

Decaying Crypt Farm in Diablo 3 Act I Field of Misery

Decaying
Location: Fields of Misery
Very huge map with 2 levels (Decaying Level one, Decaying Level 2)
Sources of Loot embrace Ash Pots (Ashes), Stone Vaults, decomposition Coffins, and Stone Coffins.
A Blessing Shrine is found here.
Mobs during this embrace largely undead like Decayers, Plague Carriers, Rancid Stumblers, Unburied, mud Biters, Spewing Horrors.
There is conjointly an occurrence here (in level a pair of of the crypt): The Family of Rathe
A Resplendent Chest is found at the tip of level a pair of.


The decaying will solely spawn in 2 doable locations within the Fields of Misery zone. the most effective approach of finding it's by taking a glance at the image provided during this guide:
As for AN actual Reverse run (4 player DC run is that the quickest XP within the game, currently), here is that the best approach of doing it:

 each play build their own game to appear for the.
    If a player finds the, the opposite three players be part of that game.
    The selected runner runs through the, triggering all the Wretched Mothers to spit out further zombies. they must watch out to not kill something.
 the opposite three players, within the time unit, goes to Festering woods to organize elites.
    Once the runner reaches decaying level a pair of, he teleports out.
    All four players return to achieve three stacks in FW (if FW doesn't give a minimum of three stacks, that is rare however doable, then gain the third stack in cemetary or leoric's courtyard).
    The runner then uses his original TP back to the level a pair of.
    The level a pair of provides each a resplendent chest and an occurrence, that takes you up to the complete five Nevada stacks.
    Finally, all four players goes backwards through the and clears out the whole zone.

This full run ought to take ~5 minutes with an honest party on MP10, and may give up to 300m xp per hour, that is that the best within the game.